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ROLAND HARTMANN

Linz, Austria

English

CG Short Film

/

Fluid Simulation

/

Procedural Texture

Viscera

(

1

)

Close up shot of a colorful viscous fluid on a rock surface

/ About the project

I collaborated with fellow 3D artist Eddy Loukil on a series of FLIP fluid simulations for his upcoming full-CG short film.


The goal was to create viscous fluids with distinctive textures and varied flow characteristics. I developed several R&D setups to explore different approaches. While the project is currently on hold due to funding, these experiments represent a key part of the process.


Here are some renders from the R&D phase.

/ Credits

Client:

Eddy Loukil

Scope:

Fluid simulation / procedural texture / rendering

Duration:

5 Days

Makeup:

Malte Anders, Emil Taylor

/ Year

2025

Top down shot of a colorful viscous fluid on a rock surface
Top down shot of a colorful viscous fluid on a rock surface
Close up shot of a colorful viscous fluid on a rock surface
Close up shot of a colorful viscous fluid on a rock surface
Screenshot showing a houdini node tree
Screenshot showing a houdini node tree
Screenshot showing the houdini viewport
Screenshot showing the houdini viewport

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