Node Connector

ROLAND HARTMANN

Linz, Austria

English

Motion Design

/

Audio-Reactive

/

Simulation

Reactive Motion

(

2

)

Audio-Reactive Particles Simulation

/ About the project

The client's goal was to create a captivating particle simulation that reacts to audio input.


Using Houdini’s Channel Operators, I built a setup that transforms audio waveforms into animated parameters, driving both the velocity and color of the particle simulation.


With Solaris instancing, I added 3D objects to the moving particles, transferred the color data, and rendered the final scene using Karma.


Final video with audio:


/ Credits

Client:

Sonata

Scope:

3D motion design / particle simulation / rendering

Duration:

4 Days

Makeup:

Malte Anders, Emil Taylor

/ Year

2024

Audio Reactive Particles Close Up
Audio Reactive Particles Close Up
Audio Reactive Particles Close Up
Audio Reactive Particles Close Up
Audio Reactive Particles SOPs Nodes
Audio Reactive Particles SOPs Nodes
Audio Reactive Particles LOPs Nodes
Audio Reactive Particles LOPs Nodes
Audio Reactive Particles Viewport
Audio Reactive Particles Viewport

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