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ROLAND HARTMANN

Linz, Austria

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Environment

/

Procedural Texture

/

Print

Madlord Golden Rift

(

7

)

Top shot of a full CG environment showing dark mountains and golden rivers

/ About the project

Music producer MADLORD asked me to design his Christmas card. At the time, I was exploring procedural environments in Houdini and suggested creating a valley where his logo would serve as the source of golden rivers. It was also the first time I used AI image generators to create style frames for a commercial project (images 1-3 below). Having worked with MADLORD for many years, I know his taste well—and he immediately loved the idea.


The landscape was built using Houdini’s height field system, with additional detail added through procedural textures in Copernicus (COPs).

/ Credits

Client:

MADLORD

Scope:

Environment design / textureing / rendering

Duration:

4

Makeup:

Malte Anders, Emil Taylor

/ Year

2024

Top shot of an AI generated style reference for an environment showing dark mountains and golden rivers
style frome of a cloth-like landscape with a golden river
viewport render of a 3d landscape without textures
screenshot of a complex houdini COPs network
houdini viewport render showing erosion simulation with height fields

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